It would only take one «killer» game for the Linux platform to explode its way into mainstream gaming, DICE creative director Lars Gustavsson told Polygon, revealing that the development studio would «strongly» like to get into Linux.
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It would only take one «killer» game for the Linux platform to explode its way into mainstream gaming, DICE creative director Lars Gustavsson told Polygon, revealing that the development studio would «strongly» like to get into Linux.