unsigned int = 1) <near match> /usr/local/include/wx/string.h:291: wxString::wxString(const wxString&) <near match> /usr/local/include/wx/string.h:284: wxString::wxString(int) <near match> ../common/Defines.cpp:47: call of overloaded `wxString(const char*&)' is ambiguous /usr/local/include/wx/string.h:323: candidates are: wxString::wxString(const wxWCharBuffer&) <near match> /usr/local/include/wx/string.h:306: wxString::wxString(wchar_t, unsigned int = 1) <near match> /usr/local/include/wx/string.h:291: wxString::wxString(const wxString&) <near match> /usr/local/include/wx/string.h:284: wxString::wxString(int) <near match> make[2]: *** [Defines.o] Ошибка 1 make[2]: Leaving directory `/root/scorched/src/scorched' make[1]: *** [all-recursive] Ошибка 1 make[1]: Leaving directory `/root/scorched/src' make: *** [all-recursive] Ошибка 1
Вот так , а чего с этим делать? Пилил Scorcher 3d