CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
Forcing glFinish
Initializing Shaders
^3WARNING: no shader files found
trying projectionShadow.TGA...
^3Couldn't find image for shader projectionShadow
trying flareShader.TGA...
^3Couldn't find image for shader flareShader
trying sun.TGA...
^3Couldn't find image for shader sun
----- finished R_Init -----
trying gfx/2d/bigchars.TGA...
^3Couldn't find image for shader gfx/2d/bigchars
trying white.TGA...
^3Couldn't find image for shader white
trying console.TGA...
^3Couldn't find image for shader console
------- sound initialization -------
------------------------------------
Received signal 11, exiting...
:(
куда копнуть ?