VGA compatible controller: Intel Corporation Mobile 945GME Express Integrated Graphics Controller (rev 03)OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 945GME GEM 20100328 2010Q1 x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 7.8.2libdrm 2.4.21
mesa 7.8.2
dri2proto 2.3
xorg-server 1.8.1.902
kernel 2.6.35
xf86-video-intel 2.12.0$ cat /var/log/Xorg.0.log | grep -i dri2
[ 18.825] (II) LoadModule: "dri2"
[ 18.825] (II) Loading /usr/lib/xorg/modules/extensions/libdri2.so
[ 18.826] (II) Module dri2: vendor="X.Org Foundation"
[ 18.826] (II) Loading extension DRI2
[ 19.484] (II) intel(0): [DRI2] Setup complete
[ 19.484] (II) intel(0): [DRI2] DRI driver: i915
[ 19.580] (II) intel(0): direct rendering: DRI2 Enabled
[ 19.688] (II) GLX: Initialized DRI2 GL provider for screen 0Казалось бы, все хорошо. НО!
Running synchronized to the vertical refresh. The framerate should be
approximately the same as the monitor refresh rate.
107 frames in 5.0 seconds = 21.389 FPS
103 frames in 5.0 seconds = 20.563 FPS
96 frames in 5.0 seconds = 19.164 FPSЛюбое OGL приложение ужасно тормозит. С ядром 2.6.34 все аналогично.
UPD: с gallium3d тоже тормозит, да еще и куча глюков вылезает.
Any idea?


