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DirectX игры чудовищно торомозят под cedeg'ой :(.


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Где-то в посте услыхал, что у типа под cedeg'ой
работала NFSU2 и HL2, поствил я cedega-4.2, все прекрасно,
но игры ТОРМОЗЯТ страшно просто. Пробывал запустить
Spider_Man_2, он включается нормально, но начинает тупить
с самого начала - не видно даже заставки в начале игры(,
в виндозе эта игра нормально работала, без тормозов..
в чём дело? конфиг вот:


WINE REGISTRY Version 2
[Drive C]
"Path" = "/root/.transgaming/c_drive"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"
 [Drive D]
"Path" = "${HOME}"
"Type" = "hd"
"Label" = "My Home"
"Filesystem" = "win95"
 [Drive E]
"Path" = "/mnt/hd"
"Type" = "hd"
"Label" = "tmp"
"Filesystem" = "win95"
 [Drive G]
"Path" = "/"
"Type" = "hd"
"Label" = "root"
"Filesystem" = "win95"
[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32\\"
"Temp" = "e:\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "x11drv" 
"ShellLinker" = "/usr/lib/transgaming_cedega/winex/bin/wineshelllink"
# <wineconf>
[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"
[DllOverrides]
"commdlg"      = "builtin, native"
"comdlg32"     = "builtin, native"
"oleaut32"     = "builtin, native"
"ver"          = "builtin, native"
"version"      = "builtin, native"
"shell"        = "builtin, native"
"shell32"      = "builtin, native"
"shfolder"     = "builtin, native"
"shlwapi"      = "builtin, native"
"lzexpand"     = "builtin, native"
"lz32"         = "builtin, native"
"comctl32"     = "builtin, native"
"commctrl"     = "builtin, native"
"advapi32"     = "builtin, native"
"crtdll"       = "builtin, native"
"mpr"          = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8"         = "builtin, native"
"d3drm"        = "builtin, native"
"ddraw"        = "builtin, native"
"dinput"       = "builtin, native"
"dinput8"      = "builtin, native"
"dmusic"       = "builtin, native"
"dsound"       = "builtin, native"
"opengl32"     = "builtin, native"
"msvcrt"       = "native, builtin"
"rpcrt4"       = "native, builtin"
"msvideo"      = "builtin, native"
"msvfw32"      = "builtin, native"
"mcicda.drv"   = "builtin, native"
"mciseq.drv"   = "builtin, native"
"mciwave.drv"  = "builtin, native"
"mciavi.drv"   = "native, builtin"
"mcianim.drv"  = "native, builtin"
"msacm.drv"    = "builtin, native"
"msacm"        = "builtin, native"
"msacm32"      = "builtin, native"
"midimap.drv"  = "builtin, native"  
"wininet"      = "builtin, native"
[Version]
"Windows" = "win98"
"DOS" = "6.22"
[x11drv]
"AllocSystemColors" = "100"
"CopyDefaultColors" = "0"
"PrivateColorMap" = "Y"
"PerfectGraphics" = "Y"
"ScreenDepth" = "32"
;;"Display" = ":0.0"
"Managed" = "Y"
;"Desktop" = "800x600"
"UseDGA" = "N"
"UseXShm" = "Y"
"DXGrab" = "Y"
"UseXVidMode" = "Y"
"UseXRandR" = "N"
"DesktopDoubleBuffered" = "Y"
"TextCP" = "0"
"VideoRam" = "64"
"AGPVertexRam" = "32"
[d3dgl]
"AnisotropicTextureFiltering" = "N"
"VertexShaders" = "Y"
"PixelShaders" = "Y"
"ClipSpaceFix" = "Y"
[registry]
"LoadGlobalRegistryFiles" = "n"
"LoadHomeRegistryFiles" = "Y"
"LoadWindowsRegistryFiles" = "n"
"WritetoHomeRegistryFiles" = "Y"
"SaveOnlyUpdatedKeys" = "Y"
[Tweak.Layout]
"WineLook" = "Win98"
[Console]
"Drivers" = "xterm"
;"Drivers" = "tty"
"XtermProg" = "konsole"
;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"
[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"
[Wineserver]
"SHMWineserver" = "Y"
[WinMM]
"Drivers" = "wineoss.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"
[winealsa]
"UseMMap" = "Y"





Re: DirectX игры чудовищно торомозят под cedeg'ой :(.

КривойИкс - дерьмо!

anonymous ()

Re: DirectX игры чудовищно торомозят под cedeg'ой :(.

1. Может все-таки из под рута то не надо запускать, а?

2. А машина какая? На 1100 Дюрон, 512 РАМ, ДжиФорс ЭмИкс4 HL2 совсем чуть-чуть подтормаживала.

3. А это весь конфиг? у меня например есть еще и такие строчки например для халявы:

;; Half-life 2
[AppDefaults\\hl2.exe\\d3dgl]
"ForceMaxVertexBlendMatrices" = "2" 

lxuser ★★ ()
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