Pochemu alsu? U menya oss? Da i quake2 tol'ko s oss rabotaet (tak po kraine mere napisano v HOWTO ili gde-to tam eshe), t.e. esli stavit' alsu, vse ravno nado emulyaciyu oss vklyuchat'.
Chestno govorya strannaya oshibka. Ya tak i ne v'ehal v chem delo. Kogda proveryaesh'
fuser -v /dev/dsp
nichego ne vydaet, t.e. ne zanyat dsp. Nu a muzika (naprimer cherez xmms) estestvenno rabotaet.
Ne zapushen, ni esd, ni arts, ni xmms... ni hera ne zapushenno (ya hot' i chainik, no ne sovsem). Poetomu i mistika. Mojet eto oshibka v samoy kvake (iz debian woody, quake2-3.21.cvs20020126-3)?
Судя по mail-листам, у debian это не в первый раз со вторым кваком.
Причем кто-то действительно не вырубил esd, а у кого-то была битая
версия.
This one time, at band camp, Mannequin* wrote:
>------- sound initialization -------
>/dev/dsp: Device or resource busy
>SNDDMA_Init: Could not open /dev/dsp.
quake2 doesn't yet properly open the DSP on powerpc machines, and it's
something I've been trying to find time to look at for a long time now :-)
Hopefully a fix very soon.
>------- Loading ref_gl.so -------
>LoadLibrary("ref_gl.so") failed: No such file or directory
This one looks interesting...
>------- Loading ref_softx.so -------
>LoadLibrary("ref_softx.so")
>Trying joystick dev /dev/js0
>
>Anyway, that's all the farther it gets. So, how do I stop it from trying
>to access /dev/js0, or is this a question for somewhere else?
You should be able to start quake2 on the command line with +set in_joystick
0 to turn off the joystick.