LINUX.ORG.RU
ФорумGames

Boson - ошибка при запуске игры


0

0

<i> LoadGame: [bool BosonStarting::executeTasks(const QPtrList<BosonStartingTask>&)] starting task: Start gameview boson: [void BosonGameView::setCanvas(BosonCanvas*)] current canvas: (nil) new canvas: 0x981f9b0 boson: [void BosonGameView::slotWidgetResized()] 0 0 boson: [virtual void BosonGLCompleteMiniMap::createMap(unsigned int, unsigned int)] no localPlayerIO yet - initialize items later LoadGame: [bool BosonSaveLoad::loadExternalFromXML(const QMap<QString, QMemArray<char> >&)] boson: [void BosonGameView::loadFromXML(const QDomElement&)] LoadGame: [bool BosonStarting::executeTasks(const QPtrList<BosonStartingTask>&)] completed task: Start gameview LoadGame: [bool BosonStarting::executeTasks(const QPtrList<BosonStartingTask>&)] starting task: Load event listeners Could not find platform independent libraries <prefix> Could not find platform dependent libraries <exec_prefix> Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>] 'import site' failed; use -v for traceback 'import site' failed; use -v for traceback Traceback (most recent call last): File "<string>", line 5, in ? File "/usr/local/share/apps/boson/themes/scripts/dayandnight.py", line 1 from math import ^ SyntaxError: invalid syntax BoScript: ERROR: [virtual bool PythonScript::loadScriptFromString(const QString&)] obj is NULL BoScript: ERROR: [virtual bool PythonScript::loadScriptFromString(const QString&)] Probably there's a parse error in the script. Aborting. boson: ERROR: [bool BoEventListener::loadScript(const QByteArray&, const QByteArray&)] unable to load script from string BoScript: ERROR: [int PythonScript::callFunctionWithReturn(const QString&, PyObject*)] No such function: init boson: ERROR: [bool BoEventManager::loadEventListenerScript(BoEventListener*)] unable to load listener script boson: ERROR: [bool BoEventManager::loadAllEventListenerScripts()] unable to initialize script of event listener LoadGame: ERROR: [virtual bool BosonStartingLoadEventListeners::startTask()] unable to load eventlistener scripts LoadGame: ERROR: [bool BosonStarting::executeTasks(const QPtrList<BosonStartingTask>&)] could not complete task Load event listeners LoadGame: ERROR: [void BosonStarting::slotStart()] STARTING: game starting failed boson: [void BosonMainWidget::slotStartingFailed()] Launched ok, pid = 7275 OggS-SEEK: at 0 want 78328 got 68160 (diff-requested 78328) OggS-SEEK: at 78400 want 520 got 0 (diff-requested -77880) </i> Вот такая вот ошибка вылазит при начале игры в Boson. Fedora 6 x64. Boson компилировал для x86 из-за известных проблем игры с x64. Я так понимаю проблема в Python : <i> Could not find platform independent libraries <prefix> Could not find platform dependent libraries <exec_prefix> Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]</i>

Все пакеты питон, в т.ч. devel и i386 стоят. Не пойму почему он не может найти библиотеки. Подскажите что подправить? Очень хочется играть в Linux.

anonymous

Re: Boson - ошибка при запуске игры

ой очень извиняюсь неправильно выбрал формат...

LoadGame: [bool BosonStarting::executeTasks(const QPtrList<BosonStartingTask>&)] starting task: Start gameview
boson: [void BosonGameView::setCanvas(BosonCanvas*)] current canvas: (nil) new canvas: 0x981f9b0
boson: [void BosonGameView::slotWidgetResized()] 0 0
boson: [virtual void BosonGLCompleteMiniMap::createMap(unsigned int, unsigned int)] no localPlayerIO yet - initialize items later
LoadGame: [bool BosonSaveLoad::loadExternalFromXML(const QMap<QString, QMemArray<char> >&)]
boson: [void BosonGameView::loadFromXML(const QDomElement&)]
LoadGame: [bool BosonStarting::executeTasks(const QPtrList<BosonStartingTask>&)] completed task: Start gameview
LoadGame: [bool BosonStarting::executeTasks(const QPtrList<BosonStartingTask>&)] starting task: Load event listeners
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
'import site' failed; use -v for traceback
Traceback (most recent call last):
File "<string>", line 5, in ?
File "/usr/local/share/apps/boson/themes/scripts/dayandnight.py", line 1
from math import
^
SyntaxError: invalid syntax
BoScript: ERROR: [virtual bool PythonScript::loadScriptFromString(const QString&)] obj is NULL
BoScript: ERROR: [virtual bool PythonScript::loadScriptFromString(const QString&)] Probably there's a parse error in the script. Aborting.
boson: ERROR: [bool BoEventListener::loadScript(const QByteArray&, const QByteArray&)] unable to load script from string
BoScript: ERROR: [int PythonScript::callFunctionWithReturn(const QString&, PyObject*)] No such function: init
boson: ERROR: [bool BoEventManager::loadEventListenerScript(BoEventListener*)] unable to load listener script
boson: ERROR: [bool BoEventManager::loadAllEventListenerScripts()] unable to initialize script of event listener
LoadGame: ERROR: [virtual bool BosonStartingLoadEventListeners::startTask()] unable to load eventlistener scripts
LoadGame: ERROR: [bool BosonStarting::executeTasks(const QPtrList<BosonStartingTask>&)] could not complete task Load event listeners
LoadGame: ERROR: [void BosonStarting::slotStart()] STARTING: game starting failed
boson: [void BosonMainWidget::slotStartingFailed()]
Launched ok, pid = 7275
OggS-SEEK: at 0 want 78328 got 68160 (diff-requested 78328)
OggS-SEEK: at 78400 want 520 got 0 (diff-requested -77880)

Вот такая вот ошибка вылазит при начале игры в Boson.
Fedora 6 x64. Boson компилировал для x86 из-за известных проблем игры с x64. Я так понимаю проблема в Python : Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]

Все пакеты питон, в т.ч. devel и i386 стоят. Не пойму почему он не может найти библиотеки. Подскажите что подправить? Очень хочется играть в Linux.

anonymous ()
Вы не можете добавлять комментарии в эту тему. Тема перемещена в архив.