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Как заставить игру запуститься в режиме opengl

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Всем привет проблема такого рода игра намеренно не хочет запускаться. Будто специальная заточили под Vulkan.Мое железо не поддерживает.Как заставить запуститься в т.н togl

SDL video target is 'x11'
SDL video target is 'x11'
SDL failed to create GL compatibility profile (whichProfile=0!
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system supports the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system supports the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system supports the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system supports the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt3.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt5.
This system supports the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
GameOverlay: started '/home/hackerman/.local/share/Steam/ubuntu12_32/gameoverlayui' (pid 14933) for game process 14927
/home/hackerman/.local/share/Steam/steamapps/common/Half-Life 2/hl2.sh: line 87: 14927 Illegal instruction     ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
05/21 19:32:29 minidumps folder is set to /tmp/dumps
05/21 19:32:29 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20240520212442)/tid(14933)
05/21 19:32:29 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(14933)
Uploaded AppInterfaceStats to Steam

Вот весь лог после запуска



Последнее исправление: mister_bin (всего исправлений: 1)

Ответ на: комментарий от no-such-file
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 1024 MB
    Total available memory: 1024 MB
    Currently available dedicated video memory: 782 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTS 450/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 390.157
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.6.0 NVIDIA 390.157
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)

OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 390.157
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
mister_bin
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