Исправление
Korchevatel,
(текущая версия)
:
Пардон, ошибся, это и был исполняемый файл...
Правда, он всё равно не открывается. Лог:
C++ (`Logger.cpp` @ 55), `OpenLogFile`:
Log opened 2020-May-04 22:07:44
================================
C++ (`Paths.cpp` @ 189), `Init`:
Personal directory: "/home/korchevatel/.config/goblin-camp"
================================
C++ (`Paths.cpp` @ 190), `Init`:
Saves directory: "/home/korchevatel/.config/goblin-camp/saves"
================================
C++ (`Paths.cpp` @ 191), `Init`:
Screenshots directory: "/home/korchevatel/.config/goblin-camp/screenshots"
================================
C++ (`Paths.cpp` @ 192), `Init`:
Mods directory: "/home/korchevatel/.config/goblin-camp/mods"
================================
C++ (`Paths.cpp` @ 193), `Init`:
CoreTilesets directory: "/home/korchevatel/goblin-camp/share/games/goblin-camp/lib/tilesets_core"
================================
C++ (`Paths.cpp` @ 194), `Init`:
Tilesets directory: "/home/korchevatel/.config/goblin-camp/tilesets"
================================
C++ (`Paths.cpp` @ 195), `Init`:
Executable directory: "/home/korchevatel/goblin-camp/build"
================================
C++ (`Paths.cpp` @ 196), `Init`:
Global data directory: "/home/korchevatel/goblin-camp/share/games/goblin-camp/"
================================
C++ (`Paths.cpp` @ 197), `Init`:
Executable: "/home/korchevatel/goblin-camp/build/goblin-camp"
================================
C++ (`Paths.cpp` @ 198), `Init`:
Config: "/home/korchevatel/.config/goblin-camp/config.py"
================================
C++ (`Paths.cpp` @ 199), `Init`:
Font: "/home/korchevatel/.config/goblin-camp/terminal.png"
================================
C++ (`Random.cpp` @ 268), `Init`:
Seeding global random generator with 1588619264
================================
C++ (`Engine.cpp` @ 71), `Init`:
Initialising the engine.
================================
C++ (`Engine.cpp` @ 83), `Init`:
Python 2.7.18 (default, Apr 23 2020, 22:32:06)
[GCC 9.3.0]
================================
C++ (`Engine.cpp` @ 98), `Init`:
Python Library Path = /home/korchevatel/goblin-camp/share/games/goblin-camp/lib:/usr/lib/python27.zip:/usr/lib/python2.7:/usr/lib/python2.7/plat-linux2:/usr/lib/python2.7/lib-tk:/usr/lib/python2.7/lib-old:/usr/lib/python2.7/lib-dynload
================================
C++ (`Engine.cpp` @ 104), `Init`:
Importing Python modules
================================
C++ (`Engine.cpp` @ 111), `Init`:
Exposing the API.
================================
C++ (`Engine.cpp` @ 114), `Init`:
Creating internal namespaces.
================================
C++ (`Engine.cpp` @ 120), `Init`:
Setting up console namespace. If you get 'No module named XXXX' error message below, check "/home/korchevatel/goblin-camp/share/games/goblin-camp/lib" and make sure that module is really there
================================
C++ (`Engine.cpp` @ 128), `Init`:
ERROR. File not found: "/home/korchevatel/goblin-camp/share/games/goblin-camp/lib/__gcdevconsole__.py"
================================
C++ (`Logger.cpp` @ 61), `CloseLogFile`:
Log closed
================================
Видать, ему некоего devconsole не хватает.
Исходная версия
Korchevatel,
:
Пардон, ошибся, это и был исполняемый файл...
Правда, он всё равно не открывается. Лог:
C++ (`Logger.cpp` @ 55), `OpenLogFile`:
Log opened 2020-May-04 22:07:44
================================
C++ (`Paths.cpp` @ 189), `Init`:
Personal directory: "/home/korchevatel/.config/goblin-camp"
================================
C++ (`Paths.cpp` @ 190), `Init`:
Saves directory: "/home/korchevatel/.config/goblin-camp/saves"
================================
C++ (`Paths.cpp` @ 191), `Init`:
Screenshots directory: "/home/korchevatel/.config/goblin-camp/screenshots"
================================
C++ (`Paths.cpp` @ 192), `Init`:
Mods directory: "/home/korchevatel/.config/goblin-camp/mods"
================================
C++ (`Paths.cpp` @ 193), `Init`:
CoreTilesets directory: "/home/korchevatel/goblin-camp/share/games/goblin-camp/lib/tilesets_core"
================================
C++ (`Paths.cpp` @ 194), `Init`:
Tilesets directory: "/home/korchevatel/.config/goblin-camp/tilesets"
================================
C++ (`Paths.cpp` @ 195), `Init`:
Executable directory: "/home/korchevatel/goblin-camp/build"
================================
C++ (`Paths.cpp` @ 196), `Init`:
Global data directory: "/home/korchevatel/goblin-camp/share/games/goblin-camp/"
================================
C++ (`Paths.cpp` @ 197), `Init`:
Executable: "/home/korchevatel/goblin-camp/build/goblin-camp"
================================
C++ (`Paths.cpp` @ 198), `Init`:
Config: "/home/korchevatel/.config/goblin-camp/config.py"
================================
C++ (`Paths.cpp` @ 199), `Init`:
Font: "/home/korchevatel/.config/goblin-camp/terminal.png"
================================
C++ (`Random.cpp` @ 268), `Init`:
Seeding global random generator with 1588619264
================================
C++ (`Engine.cpp` @ 71), `Init`:
Initialising the engine.
================================
C++ (`Engine.cpp` @ 83), `Init`:
Python 2.7.18 (default, Apr 23 2020, 22:32:06)
[GCC 9.3.0]
================================
C++ (`Engine.cpp` @ 98), `Init`:
Python Library Path = /home/korchevatel/goblin-camp/share/games/goblin-camp/lib:/usr/lib/python27.zip:/usr/lib/python2.7:/usr/lib/python2.7/plat-linux2:/usr/lib/python2.7/lib-tk:/usr/lib/python2.7/lib-old:/usr/lib/python2.7/lib-dynload
================================
C++ (`Engine.cpp` @ 104), `Init`:
Importing Python modules
================================
C++ (`Engine.cpp` @ 111), `Init`:
Exposing the API.
================================
C++ (`Engine.cpp` @ 114), `Init`:
Creating internal namespaces.
================================
C++ (`Engine.cpp` @ 120), `Init`:
Setting up console namespace. If you get 'No module named XXXX' error message below, check "/home/korchevatel/goblin-camp/share/games/goblin-camp/lib" and make sure that module is really there
================================
C++ (`Engine.cpp` @ 128), `Init`:
ERROR. File not found: "/home/korchevatel/goblin-camp/share/games/goblin-camp/lib/__gcdevconsole__.py"
================================
C++ (`Logger.cpp` @ 61), `CloseLogFile`:
Log closed
================================