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GPU используется на полную?

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GPU-отчёт Chromium:


Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Disabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Out-of-process Rasterization: Disabled
Hardware Protected Video Decode: Hardware accelerated
Rasterization: Hardware accelerated
Skia Deferred Display List: Disabled
Skia Renderer: Disabled
Surface Control: Disabled
Surface Synchronization: Enabled
Video Decode: Hardware accelerated
Viz Service Display Compositor: Disabled
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
adjust_src_dst_region_for_blitframebuffer
clear_pixel_unpack_buffer_before_copyteximage
clear_uniforms_before_first_program_use
count_all_in_varyings_packing
decode_encode_srgb_for_generatemipmap
disable_framebuffer_cmaa
disable_post_sub_buffers_for_onscreen_surfaces
disable_software_to_accelerated_canvas_upgrade
dont_remove_invariant_for_fragment_input
exit_on_context_lost
force_cube_map_positive_x_allocation
force_int_or_srgb_cube_texture_complete
init_texture_max_anisotropy
regenerate_struct_names
remove_invariant_and_centroid_for_essl3
scalarize_vec_and_mat_constructor_args
disabled_extension_GL_KHR_blend_equation_advanced
disabled_extension_GL_KHR_blend_equation_advanced_coherent
Problems Detected
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Mesa drivers in Linux handle varyings without static use incorrectly: 333885
Applied Workarounds: count_all_in_varyings_packing
Linux AMD drivers incorrectly return initial value of 1 for TEXTURE_MAX_ANISOTROPY: 348237
Applied Workarounds: init_texture_max_anisotropy
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Linux AMD drivers handle struct scopes incorrectly: 403957
Applied Workarounds: regenerate_struct_names
Linux ATI drivers crash on binding incomplete cube map texture to FBO: 518889
Applied Workarounds: force_cube_map_positive_x_allocation
Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
Applied Workarounds: disable_framebuffer_cmaa
Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
Decode and encode before generateMipmap for srgb format textures on os except macosx: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
adjust src/dst region if blitting pixels outside read framebuffer on Linux AMD: 664740
Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
AMD drivers in Linux require invariant qualifier to match between vertex and fragment shaders: 659326, 639760
Applied Workarounds: remove_invariant_and_centroid_for_essl3, dont_remove_invariant_for_fragment_input
Mesa driver GL 3.3 requires invariant and centroid to match between shaders: 639760, 641129
Applied Workarounds: remove_invariant_and_centroid_for_essl3
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
Decode and Encode before generateMipmap for srgb format textures on Linux AMD: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Software to Accelerated canvas update breaks Linux AMD: 710029
Applied Workarounds: disable_software_to_accelerated_canvas_upgrade
Force integer or srgb cube map texture complete on Linux AMD: 712117
Applied Workarounds: force_int_or_srgb_cube_texture_complete
AMD Linux driver crashes when copyTexImage2D is called with PIXEL_UNPACK_BUFFER set to an uninitialized buffer: 859998
Applied Workarounds: clear_pixel_unpack_buffer_before_copyteximage
Some drivers can't recover after OUT_OF_MEM and context lost: 893177
Applied Workarounds: exit_on_context_lost
Raster is using a single thread.
Disabled Features: multiple_raster_threads
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Viz service display compositor is not enabled by default.
Disabled Features: viz_display_compositor
Skia renderer is not used by default.
Disabled Features: skia_renderer
Skia deferred display list is not used by default.
Disabled Features: skia_deferred_display_list
Version Information
Data exported	2019-03-24T16:29:39.079Z
Chrome version	Chrome/72.0.3626.109
Operating system	Linux 4.19.0-2-amd64
Software rendering list URL	https://chromium.googlesource.com/chromium/src/+/fae8db7ab9280fa6704a59980263c804f809ebd5/gpu/config/software_rendering_list.json
Driver bug list URL	https://chromium.googlesource.com/chromium/src/+/fae8db7ab9280fa6704a59980263c804f809ebd5/gpu/config/gpu_driver_bug_list.json
ANGLE commit id	unknown hash
2D graphics backend	Skia/72 7a1e00421d97a1f4f171dd2a8f817f9b07c9cdfd-
Command Line	/usr/lib/chromium/chromium --no-sandbox --show-component-extension-options --enable-gpu-rasterization --no-default-browser-check --disable-pings --media-router=0 --enable-remote-extensions --load-extension --ppapi-flash-path=/usr/lib/pepperflashplugin-nonfree/libpepflashplayer.so --ppapi-flash-version=32.0.0.142 --proxy-server=socks5://127.0.0.1:12345 --flag-switches-begin --enable-tcp-fastopen --ignore-gpu-blacklist --save-page-as-mhtml --enable-features=OverlayScrollbar --flag-switches-end
Driver Information
Initialization time	3184
In-process GPU	false
Passthrough Command Decoder	false
Sandboxed	false
GPU0	VENDOR = 0x1002, DEVICE= 0x68e4 *ACTIVE*
GPU1	VENDOR = 0x1002, DEVICE= 0x9806
Optimus	false
AMD switchable	false
Driver vendor	Mesa
Driver version	18.3.4
Driver date	
GPU CUDA compute capability major version	0
Pixel shader version	3.30
Vertex shader version	3.30
Max. MSAA samples	8
Machine model name	
Machine model version	
GL_VENDOR	X.Org
GL_RENDERER	AMD CEDAR (DRM 2.50.0 / 4.19.0-2-amd64, LLVM 7.0.1)
GL_VERSION	3.3 (Core Profile) Mesa 18.3.4
GL_EXTENSIONS	GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
Disabled Extensions	GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions	
Window system binding vendor	SGI
Window system binding version	1.4
Window system binding extensions	GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_libglvnd GLX_EXT_no_config_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event
Window manager	compiz
XDG_CURRENT_DESKTOP	gnome
Compositing manager	Yes
Direct rendering	Yes
Reset notification strategy	0x8252
GPU process crash count	0
System visual ID	69
RGBA visual ID	1716
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
R_8	Software only
R_16	Software only
RG_88	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	Software only
RGBA_8888	Software only
BGRX_8888	Software only
BGRX_1010102	Software only
RGBX_1010102	Software only
BGRA_8888	Software only
RGBA_F16	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
Display(s) Information
Info	Display[1881264395124853] bounds=[0,0 1366x768], workarea=[0,0 1226x768], scale=1, external.
Color space information	{primaries:INVALID, transfer:INVALID, matrix:INVALID, range:INVALID}
Bits per color component	8
Bits per pixel	24
Video Acceleration Information
Log Messages
[11093:11093:0324/182854.085119:ERROR:vaapi_wrapper.cc(324)] : vaInitialize failed: unknown libva error
[11093:11093:0324/182857.203162:ERROR:sandbox_linux.cc(364)] : InitializeSandbox() called with multiple threads in process gpu-process.
Подозрительно много Software only. Это лечится, или pre-GCN уже в утиль списали?

Ответ на: комментарий от xDShot

Здрасьтеприехали, а куча включённых флагов тогда откуда?

xvostostrel
() автор топика

Gpu в принципе никогда не используется на полную. Особенно в браузере. Если что то ускорено и стало от этого быстрым - радуйтесь.

kirill_rrr ★★★★★
()
Ответ на: комментарий от anonymous

Video Decode: Hardware accelerated

Есть и очень хорошо заметно по загрузке проца ( особенно на слабых), если у вас не работает или не настроено или карточка не поддерживает

С вебгл ускорение тоже заметно

anonymous
()
Ответ на: комментарий от xvostostrel

а skia вроде на хромооси включается только или опцией при компиляции

Thero ★★★★★
()
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